feat(location-agent): using createLocation instead of updateLocation to simplify

This commit is contained in:
2025-04-18 13:26:42 +01:00
parent 9b95ffb59e
commit 49969b0608
3 changed files with 67 additions and 92 deletions

View File

@@ -30,7 +30,50 @@ func (m LocationModel) List(ctx context.Context, userId uuid.UUID) ([]model.Loca
return locations, err
}
func (m LocationModel) Get(ctx context.Context, locationId uuid.UUID) (model.Locations, error) {
getLocationStmt := Locations.
SELECT(Locations.AllColumns).
WHERE(Locations.ID.EQ(UUID(locationId)))
location := model.Locations{}
err := getLocationStmt.QueryContext(ctx, m.dbPool, &location)
return location, err
}
func (m LocationModel) Update(ctx context.Context, location model.Locations) (model.Locations, error) {
existingLocation, err := m.Get(ctx, location.ID)
if err != nil {
return model.Locations{}, err
}
existingLocation.Name = location.Name
if location.Description != nil {
existingLocation.Description = location.Description
}
if location.Address != nil {
existingLocation.Address = location.Address
}
updateLocationStmt := Locations.
UPDATE(Locations.MutableColumns).
MODEL(existingLocation).
WHERE(Locations.ID.EQ(UUID(location.ID))).
RETURNING(Locations.AllColumns)
updatedLocation := model.Locations{}
err = updateLocationStmt.QueryContext(ctx, m.dbPool, &updatedLocation)
return updatedLocation, err
}
func (m LocationModel) Save(ctx context.Context, userId uuid.UUID, location model.Locations) (model.Locations, error) {
if location.ID != uuid.Nil {
return m.Update(ctx, location)
}
insertLocationStmt := Locations.
INSERT(Locations.Name, Locations.Address, Locations.Description).
VALUES(location.Name, location.Address, location.Description).